Week 3
After my character design was approved, I could start modelling. Because I have never done it before, I watched maya tutorials on Lynda.com and youtube. I decided to try to model the body first, to learn how all those polygons work.
Although it does not look completely disasterous, I was not very happy with it. I still don'k know properly how anatomy works so I struggled with knuckles/joints and I was also worried I do not have enough time to learn Maya properly in few monts.
I stopped working on it here, because there was something about the arm which Maya did not like and even with my tutor we couldn't really find what, although he kind of fixed it, he recommended to start working on the body again.
I decided to leave the body for a while and try to model the head, but first, I needed to make another sketch which has open mouth, because we are going to model teeth as well, and I wanted it to be more detailed to I know where are all the creases on the skin.

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